Just some ex-Game Informer interns trying to keep our passion for games alive.


Douglas DeLong

Growing up in sunny Southern California, Doug didn’t have much of an excuse to stay inside and play video games, but after being introduced to the GameCube and Game Boy Advance when he was 5-years-old he wanted to do nothing else. The magical sense of adventure he felt as Link in Ocarina of Time and The Wind Waker got him hooked. After picking up his first Game Informer magazine when he was in second grade, he became committed to trying to play every great game that came out. In pursuit of that goal, he fell in love with a variety of games, but the ones he remembers most fondly are those with immersive worlds and powerful narratives. When he began his time at college he told himself he was leaving games behind, but he couldn’t shake them. Even as an intended government and economics major, he still found himself writing about video games in his classes. Now a rising junior at Columbia University, Doug has changed his academic focus so that he can follow his passions: writing and games.


Jared Koncsol

Jared Koncsol was named for the video game console, or at least that’s what he tells himself despite his parents repeatedly explaining that’s not how last names work. The neon green Nintendo 64 first introduced him to video games, but it wasn’t until his discovery of Jak and Daxter: The Precursor Legacy on the PS2 that he became enamored with them. Much to his parents’ dismay, he forced the name Daxter onto the family cat. Jared is a senior at Auburn University studying media studies with a concentration in redundancy and a minor in creative writing. He is also pursuing a biology degree, but people ask too many questions when he tells them that, so he’ll probably just leave it out of this biography. Jared can typically be found using his height to be at least mediocre at basketball, telling people how cute every animal he sees is, and trying to play as many musical instrument as possible. He also likes writing and anticlimactic endings.


Craig Taylor

Craig always knew he wanted a career in the games industry, but a game-design career never seemed right for him. In high school he discovered a knack for writing, and after deciding to combine the two he has been striving to make video game journalism a career ever since. He spent his senior year of college learning about traditional newsgathering techniques to apply that knowledge to video games. He hopes to make a difference in the industry that has entertained and fascinating him his entire life. His hobbies outside of gaming include comics, a small number of anime, and Pittsburgh sports. His hates include writing about himself in the third person.


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